Assassin’s Creed Shadows and Avowed Launch Major Anniversary Updates
Assassin’s Creed Shadows and Avowed Launch Major Anniversary Updates
Daily News Summary

Assassin’s Creed Shadows and Avowed Launch Major Anniversary Updates

Major RPG titles Assassin’s Creed Shadows and Avowed are celebrating their first anniversaries with substantial content updates and long-requested features. Ubisoft has released Update 1.1.8 for Assassin’s Creed Shadows, which reintroduces a manual jump b

Episode E1024
February 26, 2026
03:28
Hosts: Neural Newscast
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Assassin's Creed Shadows
Avowed
Ubisoft
Obsidian Entertainment
10 Chambers
Xbox Game Pass
Nintendo Switch 2
gaming news
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Episode Summary

Major RPG titles Assassin’s Creed Shadows and Avowed are celebrating their first anniversaries with substantial content updates and long-requested features. Ubisoft has released Update 1.1.8 for Assassin’s Creed Shadows, which reintroduces a manual jump button—a staple of earlier series entries—and prepares for the Switch 2 launch of its Claws of Awaji expansion on March 10th. Meanwhile, Obsidian Entertainment is marking the one-year milestone for Avowed with Patch 2.0, adding New Game+, new playable species including Dwarves and Aumaua, and a highly customizable difficulty system. These updates come at a time of transition for the industry, as Den of Wolves developer 10 Chambers undergoes a significant restructuring involving layoffs of its co-founders. The episode highlights the diverging paths of post-launch support between Ubisoft's feudal Japan epic and Obsidian's fantasy adventure, while looking ahead to rumored remasters like Assassin's Creed: Black Flag later this year.

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Show Notes

Gaming giants Ubisoft and Obsidian Entertainment are marking the first anniversaries of their major 2025 releases with substantial content updates. Assassin’s Creed Shadows enters 2026 with Update 1.1.8, reintroducing a manual jump button that has been a frequent request from the community. Beyond gameplay tweaks, the title prepares for its Claws of Awaji expansion on the Nintendo Switch 2 this March. Simultaneously, Obsidian is rolling out Patch 2.0 for Avowed, significantly expanding the RPG with New Game Plus and three new playable species—Dwarves, Orlans, and Aumaua. These updates arrive amidst a shifting landscape for developers, as Den of Wolves creator 10 Chambers confirms a major restructuring and layoffs. This episode explores these content roadmaps and the evolving state of post-launch support in the modern gaming industry, focusing on player-requested features and technical improvements across platforms.

Topics Covered

  • 🎮 Ubisoft adds manual jumping and a detailed stat page to Assassin's Creed Shadows in Update 1.1.8.
  • ⚔️ Obsidian releases Avowed Patch 2.0 with new species, New Game+, and the quarterstaff weapon.
  • 🌍 The Claws of Awaji expansion for Shadows prepares for its March 10th debut on the Nintendo Switch 2.
  • 🏛️ Industry restructuring hits 10 Chambers, leading to the departure of several studio co-founders.
  • 📊 A comparison of post-launch support levels between Assassin's Creed Shadows and its predecessor, Valhalla.

Neural Newscast is AI-assisted, human reviewed. View our AI Transparency Policy at NeuralNewscast.com.

  • (00:00) - Conclusion
  • (00:00) - Introduction

Transcript

Full Transcript Available
[00:00] Announcer: From Neural Newscast, this is Nerfed, where games, culture, and strategy intersect. [00:08] Adriana Costa: From Neural Newscast, I'm Adriana Costa. [00:14] Daniel Brooks: And I'm Daniel Brooks. [00:16] Adriana Costa: Nearly a year since we first stepped into feudal Japan with Assassin's Creed Shadows. [00:21] Adriana Costa: Ubisoft is marking the occasion with update 1.1.18, which part [00:26] Adriana Costa: which finally addresses one of the most persistent requests from the player base. [00:31] Adriana Costa: If you have the Advanced Parkour setting toggled on, [00:34] Adriana Costa: you now have access to a manual jump button, [00:37] Adriana Costa: a mechanic that returns from the earlier titles in the franchise. [00:41] Adriana Costa: It is a small change that fundamentally alters how players navigate the world, accompanied by a new detailed stat page for build analysis and improved critical hit visuals. [00:53] Daniel Brooks: The timing is interesting, Adriana, because this looks like the only major update on the Winter Roadmap before the game hits its official anniversary on March 20th. [01:00] Daniel Brooks: While fans are getting the jump button, there's a growing conversation about whether Shadows [01:05] Daniel Brooks: is getting the same level of long-term support we saw with Valhalla. [01:09] Daniel Brooks: We know the clause of Awaji expansion is coming to the Switch 2 on March 10th, but reports [01:14] Daniel Brooks: suggest Ubisoft recently scrapped a planned multiplayer DLC that would have concluded [01:18] Daniel Brooks: the season-pass narrative. [01:19] Daniel Brooks: It leaves the future of Shadows feeling a bit leaner than its predecessors, though rumors [01:24] Daniel Brooks: of a Black Flag remaster later this year are keeping the community on edge. [01:28] Adriana Costa: While Ubisoft is trimming back, Daniel, Obsidian is leaning in for the one-year anniversary [01:34] Adriana Costa: of Avowed. [01:35] Adriana Costa: Patch 2.0 just went live, and it is a massive expansion for those returning to the Living Lands. [01:41] Adriana Costa: The headliner is character variety. [01:44] Adriana Costa: Players can now choose to be dwarves, Orlins, or the towering Almawa. [01:48] Adriana Costa: Each comes with specific stat bonuses, like the Almawa, receiving a plus 2 to Might. [01:53] Adriana Costa: It adds a much-needed layer of replayability, especially with the introduction of New Game [01:58] Adriana Costa: Plus which lets you carry over your unlocked abilities and unique gear into a more challenging [02:03] Adriana Costa: version of the world. [02:04] Daniel Brooks: That new Game Plus mode introduces elemental modifiers for enemies, making them immune to certain damage types like fire or poison. [02:13] Daniel Brooks: Obsidian also added a quarterstaff weapon and custom difficulty sliders that let you fine-tune everything from merchant prices to the parry window. [02:21] Daniel Brooks: It is a robust way to keep a single-player RPG relevant a year after launch. [02:25] Daniel Brooks: However, the broader industry news isn't as celebratory. [02:30] Daniel Brooks: Ten Chambers, the studio behind Den of Wolves, just announced a significant restructuring [02:35] Daniel Brooks: that includes layoffs and the departure of several co-founders. [02:38] Daniel Brooks: It is a stark reminder of the volatility currently facing even established development teams. [02:44] Adriana Costa: From Neural Newscast, I'm Adriana Costa. [02:47] Daniel Brooks: And I'm Daniel Brooks. [02:49] Daniel Brooks: Join us again next time for more on the shifting landscape of global gaming and technology. [02:54] Daniel Brooks: Neural Newscast is AI-assisted, human-reviewed. [02:58] Daniel Brooks: View our AI transparency policy at neuralnewscast.com. [03:02] Announcer: This has been Nerfed on Neural Newscast, where games, culture, and strategy intersect. [03:08] Announcer: Neural Newscast uses artificial intelligence in content creation with human editorial review prior to publication. [03:15] Announcer: While we strive for factual, unbiased reporting, AI-assisted content may occasionally contain [03:21] Announcer: errors. Verify critical information with trusted sources. Learn more at neuralnewscast.com.

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