Episode Summary
This week on Nerfed.ai, we break down Larian Studios' firm stance against generative AI, the shocking urban shift for Resident Evil, and the fallout of Ubisoft closing its unionized Halifax studio.
Show Notes
In this week's episode of Nerfed.ai, we level up on the biggest launches, leaks, and studio shifts in gaming.
- 🎮 Larian's Human Touch: Why Swen Vincke says 'no' to generative AI for writing and art.
- 🎮 Resident Evil: Requiem: A look at the bustling city location that could redefine survival horror.
- 🎮 Ubisoft Halifax Shutdown: The somber reality of the studio closure and the impact on Rainbow Six Mobile.
- 🎮 Exodus & Raid: New sci-fi frontiers and the leap of faith for Assassin’s Creed into mobile gacha.
This podcast is for entertainment purposes only and is a production of Nerfed.ai.
- (00:00) - Main Menu
- (00:43) - Larian's Stand Against AI
- (01:43) - Resident Evil: Requiem’s Big City Dreams
- (02:45) - Ubisoft Halifax and Studio Drama
- (03:45) - Exodus and Assassin's Gacha
- (04:48) - Final Save
Transcript
This transcript is sourced from the podcast feed content. It may include both show notes and transcript portions.
In this week's episode of Nerfed.ai, we level up on the biggest launches, leaks, and studio shifts in gaming.
- 🎮 Larian's Human Touch: Why Swen Vincke says 'no' to generative AI for writing and art.
- 🎮 Resident Evil: Requiem: A look at the bustling city location that could redefine survival horror.
- 🎮 Ubisoft Halifax Shutdown: The somber reality of the studio closure and the impact on Rainbow Six Mobile.
- 🎮 Exodus & Raid: New sci-fi frontiers and the leap of faith for Assassin’s Creed into mobile gacha.
This podcast is for entertainment purposes only and is a production of Nerfed.ai.
- (00:00) - Main Menu
- (00:43) - Larian's Stand Against AI
- (01:43) - Resident Evil: Requiem’s Big City Dreams
- (02:45) - Ubisoft Halifax and Studio Drama
- (03:45) - Exodus and Assassin's Gacha
- (04:48) - Final Save
No separate transcript file available for this episode.
